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Ultimate Retro Shader Collection 1.2.0-4.2.2 Shaders 4.2 Community

Submitted by user Zorochase; MIT; 2024-05-29

Ultimate Retro Shader Collection (URSC) is a unification and enhancement of various “retro-3D” shaders sourced from the Godot community. These shaders are essential for creating authentic graphics reminiscent of the PlayStation (PSX) or Nintendo 64 (N64).

Features include:
- Vertex snapping (a.k.a. vertex jitter)
- Affine texture mapping (a.k.a. texture warping)
- 3-point texture filtering (as seen on N64)
- Distance-based texture LOD (as seen in some PSX games) (1.2.0+)
- Customization through uniforms and macros
- Support for all rendering methods
- Bonus shaders:
-- PSX-like additive/subtractive fade
-- Color reduction with dithering
-- Single-image, flat sky (1.2.0+)

To learn more, visit the collection's GitHub page:
https://github.com/Zorochase/ultimate-retro-shader-collection

Or, play a demo right in your browser:
https://zorochase.itch.io/ultimate-retro-shader-collection-for-godot


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