Editor debugger 0.3 Tools 4.0 Community
Submitted by user Zylann; MIT; 2023-07-22
This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.
New in 0.3:
- Ported to Godot 4
- Added icons to nodes in the tree view (thanks to Xananax)
- Replaced "Save Branch As Scene" button with a contextual menu (thanks to Xananax)
- Added a menu to copy node paths, optionally including node types (thanks to Xananax)
Full changelog at https://github.com/Zylann/godot_editor_debugger_plugin
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