Edit of asset "Scene Tools" Accepted

Old/Current New/Edit
Title Scene Tools
Description Scene Tools is an editor plugin for Godot 4.2+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement.

0.8.1 changelog:
* Rotation step is configurable now
* Changed rotation keybindings

How to use

1. After enabling the plugin, open the "Collections" tab at the bottom of the window.
2. First, you will have to create a collection. Click "File", select "New collection", enter its name and click "Create".
3. Save the file somewhere in your project. If you want to remove collection from the list, simply right click on it.
4. Drag and drop your assets into empty space on the right.
5. Select the asset you want to place from the list. Right click if you want to remove it from the collection.
6. Select any node in the scene tree. Objects will be spawned as children of this node.
7. Click "Scene Tools" button at the top (below 2D, 3D, etc) to open side panel. Plugin will be active only when the panel is visible.

You should now be able to place the asset.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/fstxz/scene_tools
Issues Url https://github.com/fstxz/scene_tools/issues
Godot version Godot 4.2
Version String 0.8.1 0.4.1
Download Commit 7cd2b98b47e4699f9368e7a24609e233f5ecbffb 29230fb57bb53e9c555fb6d32398ffeccf560e0e
Download Url (Computed) https://github.com/fstxz/scene_tools/archive/7cd2b98b47e4699f9368e7a24609e233f5ecbffb.zip https://github.com/fstxz/scene_tools/archive/29230fb57bb53e9c555fb6d32398ffeccf560e0e.zip
Icon Url https://raw.githubusercontent.com/fstxz/scene_tools/master/icon.jpg